It seems Me2 isn't the only one fond of posing questions:
"Writer Henry James once proposed three questions you could productively put to an artists work. The first two were disarmingly straightforward: What was the artist trying to achieve? Did he/she succeed? The third`s a zinger: Was it worth doing?" ~ excerpt from Art & Fear
And that is the crux of the problem right there. I think I ask myself this question in some way everyday. Art isn't about making pretty pictures, it's not about perfect technique...art needs to go behind that.
Certainly by embracing a small plastic toy peddled by one of the largest toy companies in the world makes me suspect my own abilities to move beyond these impediments. How do you challenge the status quo or capture a moment in time when you are essentially free advertising for Big inc.
Me2 posed a question awhile back that hit me hard and I've been unable to answer: would I exhibit my work in Shell Oil`s boardroom? Honestly I don't know? I'd like to think I have high moral standards, but I'm a realist. Would it move my work to the next level? Could the work be a form of protest? Could I generate controversy and get the work to a larger audience? Or am I just fooling myself and selling myself to the highest bidder?
Right now I know I'm not challenging myself enough in terms of content. I've achieved my original technical goals and can confidently capture whatever scene I set up. But it's time for me to take the next step and challenge both myself and the viewer.
When I look at a finished image I want to be able to answer "Yes" when I ask that third question: "Was it worth doing?"